3D Artist Puget Sound Area
I'm a professional 3D artist with 13+ years of experience. I carry around a huge toolbox of tips, tricks and workflows for all kinds of jobs.
I mostly specializes in setting up animation pipelines and rigging, but I also have a deep passion for modeling, materials and environment building.
I am extremely comfortable with Maya, 3dsmax and Unreal but I have made extensive use of a huge variety of apps, scripts and plug-ins.
I love researching new tech and sharing knowledge with other artists.
Rigging Animation Motion Capture (OptiTrack, Xsens) Scripting (Mel, Python, MaxScript) Realtime Animation Systems World Building Prop Creation Materials
2020 – Present
Rigging, Animation, Scripting,
Maya, Advance Skeleton, Python, MEL, Unity
2016 – 2020 • Bellevue, WA
Rigging, Animation, Scripting, Unreal Animation Blueprints
Maya, Advance Skeleton, Python and MEL
Chronicles of Elyria
Sr Animator / Artist
2015 – 2016 • Everett, WA
Art, Rigging, Animation, Automation
Soulbound Studios - Animation and environment art
Xerox -Google - Motion graphics for internal training materials
TouchTilt Games - Buildanaughts
Valve - Team Fortress 2 - Environment props
Unnamed Unity Project - RC racing game
Mathica - Art and animation
Zware Games - MineBot Arena
2007 – 2015 • Bellevue, WA
Nancy Drew #1, 19-32
Nancy Drew Dossier #1-2.
2006 – 2007 • Bellevue, WA
Nancy Drew 15 Kapu Caves (2D Artist: Ayu Othman)
Nancy Drew 16 Mine Tunnels (2D Artist: Kristi Ulmer)
Nancy Drew 17 Curio shop (2D Artists: Jayme Crandall and James Slivers)
Maya: (Animation, Modeling, Retargeting, Scripting) Motion Capture: (Xsens, OptiTrack, Motion Builder) Unreal: (Animation Systems, Blueprints, World Building) 3dsmax: (Modeling, Rigging, Animation, MaxScript) Substance Painter & Designer World Machine World Creator SpeedTree zBrush Mudbox Photoshop Unity Jira Confluence Perforce