Rigging and Animation

CoE: Canis Rabbit (rig/animate in Maya, behavior/graph in Unreal)

CoE: Dryas Elk (rig/animate in Maya, behavior/graph in Unreal)

CoE: Trison Walk (Animated in Maya)

CoE: Hard Landing (Animated in Maya, several cycles flowing together)

CoE: Parkour
(Animated in Maya)

Personal: War Machines Kahdor Destroyer (rig/animate in 3dsmax)

HeR Int: Convo Sample (rig/animate in 3dsmax)

HeR Int: Walk, Run and Sprint Cycles (rig/animate in 3dsmax)

Personal: Cosack Chipper, a TF2 heavy weapon replacement (rig/animate in 3dsmax)

Role

Rigging, Animation, Blueprints and Anim Graphs

For

Soulbound Studios (Chronicles of Elyria), HeR Interactive, Personal

Type

Maya, 3dsmax, Unreal